

Does Diablo IV accomplish this successfully? Read our review roundup to see what the critics have to say. Rather, it attempts to refine that foundation and bring a fresh spin to it with a large open world and PVP elements. In its endeavor to live up to the considerable reputation the franchise has built up, Diablo IV seems to play it relatively safe in the sense that it doesn’t completely jettison the core Diablo foundation-a wise move, no doubt. It sounds complicated, but still more straightforward than the byzantine skill trees of some RPGs, and far more nuanced than Diablo 3's stat-boosting Paragon grind.ĭiablo 4's previous director left the project not long after the Activision Blizzard lawsuit first surfaced.The follow-up to 2012’s Diablo III, the fourth mainline entry in Blizzard’s acclaimed action-RPG series has some pretty big shoes to fill. There are also immensely powerful legendary tiles on the Paragon Board, but to get those, you'll need to level up enough to reach a gate tile at the edge of your character's starting board, choose and attach another board to that gate, and then build over to the legendary tile in the middle of the new board. Some tiles can be enhanced with glyphs that buff nearby tiles as well, and you'll acquire new glyphs as you explore the game. That's the pitch anyway, and the Paragon Board does sound cool at first blush, with normal tiles granting standard stat buffs, magic tiles offering stronger benefits (fire resistance is the example shown), and rare tiles empowering specific builds, resources (like the Barbarian's Fury), and combos. By earning XP and placing tiles on a board, you can gain stat boosts as well as more bespoke passive abilities. A key part of filling out the character power fantasy is Diablo 4's updated Paragon system, dubbed the Paragon Board.
